Object

e.g. items, locations, vehicles

Definition

Objects are material things that can be seen and touched, such as a sword, a house or a spaceship.

  • Each story told by a Lost & Found game focuses on a single Object.

  • These stories are told from the perspective of that Object, and are often coloured by its influence.

  • The Object cannot act alone, it needs to be used by an Agent.

  • Objects are made by a Creator of some kind, defined at the start of each game.

  • Objects are described by Traits.

  • Objects are visualised through a Drawing.

  • Each Object has a list of questions associated with it that players may choose to answer over the course of the game.

  • Questions are addressed to 'you', meaning the Object.

Intention

The unusual viewpoint of the Object is what makes these stories distinct from most fiction. It allows players to create extended narratives over longer timescales than mortal perspectives would allow.

The Object questions provide an opportunity to explore the changing nature of the Object, its opinions & its place in the world—independently of any particular Agent or event.

However, there is also interplay between the potential of the Object to create change in the world and its inability to act alone—its power must be utilised by an Agent.

Example

Advice

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