Loop
The core gameplay loop.
Each Loop of the game consists of two components: an Agent and a Rest.

An Agent

Players complete the following steps to resolve an Agent:
  1. 1.
    Choose an Agent from those available in the current Act.
  2. 2.
    Describe the Agent, providing a name (if appropriate) and a few details.
  3. 3.
    Consider how they acquired the Object.
  4. 4.
    Answer the two Agent questions.
  5. 5.
    Choose a prompt from a Table to define the Agent's time with the Object.
  6. 6.
    Optionally answer one of the Object questions on the Playbook.
  7. 7.
    Consider how the Agent loses or relinquishes the Object.
They are also encouraged to write a few lines describing these events.

A Rest

After resolving an Agent, players complete the following steps to resolve a Rest:
  1. 1.
    Choose how much time to Rest from those available in the current Act.
  2. 2.
    Wait in silence, or with music, for the assigned time.
  3. 3.
    If directed, choose prompt(s) from a Table to show the effects of time passing.
  4. 4.
    If players have met the requirement to move on to a new Act (such as having resolved two Agents from the current Act), do so.
Last modified 3mo ago
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